Tarunateach: Journal of Elementary School
https://journal.staitaruna.ac.id/index.php/jes
<p style="text-align: justify;"><strong>TARUNATEACH: Journal of Elementary School</strong> is a double-blind peer-reviewed journal published by the Study Program of Pendidikan Guru Madrasah Ibtidaiyah (PGMI), Sekolah Tinggi Agama Islam Taruna Surabaya, Indonesia. The journal publishes research articles on Islamic primary education or primary education in Islamic countries. The articles of this journal are published bi-annually in March and September. The focus of this journal contains articles on research on Madrasah Ibtidaiyah Teacher Education/Primary/MI/SD dan Early Childhood Education, such as competency analysis, learning strategies, learning theory, learning development, educator professionalism, and research results. Reviewers will review any submitted paper.</p>Sekolah Tinggi Agama Islam Taruna Surabayaen-USTarunateach: Journal of Elementary School3026-3921Pengembangan Media PLTK (Pembangkit Listrik Tenaga Kimia) berbasis Inquiry Learning pada Pembelajaran Energi Kimia Ilmu Pengetahuan Alam Sosial (IPAS) Sekolah Dasar
https://journal.staitaruna.ac.id/index.php/jes/article/view/222
<p><em>Teaching media has great urgency in science and science learning in elementary schools. This research aims to develop and produce learning media in the form of PLTK (Chemical Power Plant) media based on Inquiry Learning in Natural Science (Natural Science) Learning in Class IV that is feasible and interesting. This research is development research or Research and Development (R&D) with the ADDIE model. The data collection techniques and research subjects were carried out through media assessment response questionnaires from material expert validators and media experts. With the target of science and technology learning products on chemical energy in class IV of SD Nahdlatul Ulama Banat Banin. The results of the research show that: the validity of the PLTK Turbine media (chemical power plant) based on Inquiry Learning based on the assessment of media experts is 85% and material experts are 87% in the feasible / valid category. So it can be concluded that the use of Inquiry Learning-Based PLTK (Chemical Power Plant) media has a very good level of feasibility in developing learning media to support the science and science learning process at Nahdhatul Ulama Banat Banin Elementary School in Class IV Science and Science Learning.</em></p>Adinda Putri Wahidah WahidahDwi Ayu VelamiKomsatun AiniyahIsnaiyah Nurfa'izahFrisca Natasya ArmeliaSilviana Nur Faizah
Copyright (c) 2024 Adinda Putri Wahidah, Dwi Ayu Velami, Komsatun Ainiyah, Isnaiyah Nurfa'izah, Frisca Natasya Armelia, Silviana Nur Faizah
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2024-03-162024-03-1621647810.54298/tarunateach.v2i1.222Efektivitas Games Matematika Edukatif Aplikasi Phet Berbasis Model Problem Based Learning Di Kelas 4 MI Muhammadiyah 2 Kudus
https://journal.staitaruna.ac.id/index.php/jes/article/view/167
<p><em>This research aims to instill the effectiveness of educational mathematics game media through the PhET application which is based on the Problem Based Learning (PBL) learning model on student learning outcomes in class 4 MI Muhammadiyah 2 Kudus on the topic of fractions. This research uses a quantitative approach with a pre-experimental design using One Group Pretest-Posttest Design. The data analysis process includes normality test, homogeneity test, and paired sample t-test. Research findings indicate that the application of educational mathematics game media through the PBL-based PhET application significantly improves student learning outcomes in fraction material. The average pretest score was 59.06, which increased to 68.44 on the posttest. The normality test shows a significance of 0.314 > 0.005, indicating that the data has a normal distribution. The homogeneity test shows a significance of 0.089 > 0.05, indicating that the data is homogeneous. The results of the paired sample t test show a Sig value, (2-tailed) of 0.010 > 0.05, so the null hypothesis is accepted. Therefore, it can be concluded that the use of educational mathematics game media through the PhET application based on the PBL model has a significant influence on student learning outcomes in class 4 of MI Muhammadiyah 2 Kudus.</em></p>Vina Merliani Vidia NingsihDian Mustika Anggraini AnggrainiReny Safitri SafitriChandra Ali Ma’sum Ma’sum
Copyright (c) 2024 Vina Merliani Vidia Ningsih, Dian Mustika Anggraini, Reny Safitri, Chandra Ali Ma’sum
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2023-03-012023-03-012111110.54298/tarunateach.v2i1.167Analisis Kesulitan Pemahaman Matematika Materi Kelipatan dan Faktorisasi Bilangan di Kelas 5 Sekolah Dasar 1 Loram Kulon
https://journal.staitaruna.ac.id/index.php/jes/article/view/166
<p><em>This research explores the difficulty of understanding mathematics in multiples and number factorization material in grade 5 of </em><em>the </em><em>1</em> <em>Loram Kulon</em> <em>Elementary School</em><em>. Qualitative research methods are used to achieve a holistic understanding of student problems. Data was collected through classroom observations and teacher interviews, involving grade 5 students as research participants. Data analysis us</em><em>es qualitative analysis</em><em> techniques</em><em>. The research results</em><em> revealed that the majority of students faced difficulties in internalizing the concepts of multiples and number factorization. Factors such as a lack of understanding of basic multiplication concepts, limited understanding of patterns, and difficulty applying concepts in real contexts are the main obstacles.</em> <em>This research not only identifies difficulties, but also proposes solutions by designing and implementing pedagogical interventions. The intervention involves a contextual learning approach, the use of learning media, and adjustments to teaching methods. The research results </em><em>also </em><em>showed a significant increase in students' understanding of multiples and number factorization material through pedagogical intervention.</em></p>Dian Mustika AnggrainiAinun Nadhifah Naila Anisah Nuri CandrawatiLusy Rahmawati
Copyright (c) 2024 dian anggraini, Ainun Nadhifah , Naila Anisah Nuri Candrawati, Lusy Rahmawati
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2024-03-012024-03-0121122310.54298/tarunateach.v2i1.166Pengaruh Manajemen Kelas Make Every Minute Count Terhadap Keaktifan Belajar Siswa Kelas IV di Madrasah Ibtidaiyah Taufiqurrahman 2 Kukusan
https://journal.staitaruna.ac.id/index.php/jes/article/view/164
<p><em>This study aims to find out: (1) Population variance of the two groups is the same or homogeneous, (2) Differences in average student learning outcomes, (3) The influence of class management Make Every Minute Count on student learning activity. This research is quantitative research using experimental methods and quasi-experimental design. The research population is the entire student at MI Taufiqurrahman 2 Kukusan which totaled 457 students. The sample technique used is purposive sampling. Research sample of 42 students consisting of class IV A 21 students (experimental) and IV B 21 students (kontrol). The data collection technique uses the lift as the primary instrument. From the test results the instrument obtained a Table R of 0.396 and Cronbach's Alpha of 0.836. The results analysis technique uses the t-test, which compares the two groups' mean. The research findings indicate that: (1) Based on the information available, the significance level (Sig.) is less than 0.198 > 0.05, indicating a similar or homogenous population variation. (2) Based on results showing that the average learning time for the Afterwards Experiment (Make Every Minute Count) was 86,00 and the average deviation was 5,167, as well as the Average Learning Time for the Afterwards Control (Classroom Meeting) was 82,29 and the average deviation was 6,133. It may be observed that there are differences in student learning activity between the "Make Every Minute Count" and "Classroom Meeting" lesson plans. (3) Based on the Uji Wilcoxon results, Asymp.Sig. (2-Tailed) 0,000 < 0,05 or Ha is found. Thus, it is shown that there is a difference in the Make Every Minute Count staff's learning activity among fourth-grade students.</em></p>Cecep Maman Hermawan HermawanSiti Nur ElizahOkta Rosfiani
Copyright (c) 2024 Cecep Maman Hermawan, Siti Nur Elizah, Okta Rosfiani
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2024-03-012024-03-0121243310.54298/tarunateach.v2i1.164Pengaruh Problem Based Learning terhadap Kemampuan Bernalar Kritis Siswa Sekolah Dasar
https://journal.staitaruna.ac.id/index.php/jes/article/view/192
<p><em>One of the ways to enhance students’ critical reasoning skills is by using the Problem-Based Learning (PBL) model. It can help students improve critical reasoning skills in mathematics. The research aims to determine the effect of PBL on the critical reasoning abilities of MI Tarbiyatul Huda students. This research employed quantitative research using an experimental approach with a quasi-experimental. This research used a Pre-test and Post-test Control Group Design. The method used to obtain data is using test. Meanwhile, the data analysis technique used was hypothesis testing analysis using SPSS Statistics ver. 2.6. Based on the results of the analysis, it is found that the F test shows that the F value = 0.466 with a probability significance level of 0.761 > 0.05. It can be concluded that H<sub>0</sub> is rejected and H<sub>1 </sub>is accepted. It means that the hypothesis is accepted. It means that there is a significant influence of the PBL model in statistical material on the critical reasoning abilities of class VI MI Tarbiyatul Huda students.</em></p> <p> </p>Moh. Khoridatul HudaRofiqoh FirdausiZulfa Qomariyah Salsabila
Copyright (c) 2024 Moh. Khoridatul Huda, Rofiqoh Firdausi, Zulfa Qomariyah Salsabila
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2024-03-062024-03-0621344210.54298/tarunateach.v2i1.192Optimization of Visual Puzzle Media Utilization to Enhance Geometry Understanding in Elementary Schools: An Analytical Study
https://journal.staitaruna.ac.id/index.php/jes/article/view/193
<p>This research aims to analyze literature that discusses using visual puzzle media to increase the understanding of geometry in method elementary schools. The research used is qualitative research with a literature review approach. The research steps include article collection, reduction, display, discussion, and conclusion. The data source comprises national journal articles published in the last ten years. The research results show that six of the ten articles reviewed are relevant to the research topic; visual puzzle media has proven effective in increasing students' understanding of geometry. It is proven by increased learning outcomes and student achievement in geometry material when visual puzzle media is applied.</p>Zilma Mifta HasniUni PuspaniDiah Nuraffiatul JannahJuhji Juhji
Copyright (c) 2024 Zilma Mifta Hasni, Uni Puspani, Diah Nuraffiatul Jannah, Juhji Juhji
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2024-03-052024-03-05214351Exploring Traditional Game Congklak as an Effective Learning Tools for Elementary Schools
https://journal.staitaruna.ac.id/index.php/jes/article/view/206
<p><span class="s19"><span class="bumpedFont20">The traditional game of congkl</span></span><span class="s19"><span class="bumpedFont20">ak has become the focus of research as a learning medium in elementary schools. This study aims to evaluate the effectiveness of congklak as an educational tool and identify its potential educational benefits. The research method used is a literature study, collecting several previous studies to assess the effectiveness of the traditional game of congklak as a learning medium. The results show that congklak is effective in increasing students' interest in learning mathematics and their social skills in elementary schools. The traditional game of congklak as a learning medium is favored by students. This is evident from the results of previous studies, which show that students' responses are very positive toward the use of the traditional game of congklak as a learning medium in elementary schools.</span></span></p>Haliza AyuningrumSiti Nur FauziyahFarahatul FauziahJuhji
Copyright (c) 2024 Haliza Ayuningrum, Siti Nur Fauziyah, Farahatul Fauziah, Juhji
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2024-03-032024-03-0321526310.54298/tarunateach.v2i1.206